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(+1)

OK, that is strange, those were all created with native audio and renpy strictly binds the audio to the fame it is played on (which is why using mute blocks the video from playing at all if it has native audio).  I've had a brief look into it and I've accidentally already done all the things the guides say to prevent this happening (using fixed frae rates, converted to webm format, opus audio codec, specifed audio channel in renpy). The only thing that stood out as a possibility is apparently blue-tooth headphones/speakers can sometimes cause a delay, you aren't by any chance using those are you?

Yep, can confirm that was only an issue when wearing headphones.  First time I have experienced that bug, which is partly why I thought it was a game issue primarily.