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I loved this games artstyle sooooo much; i found it soooo cute and the toy aesthetic was awesome. I will say i do feel like alot was being balanced here which makes gameplay feel fresh but make some mechanics feel half baked at times. Great game the only other criticism i have is the design language with the spikes in the platformer not being very noticeable or directly indicating damage. Great game overall artstyle and the ideas behind it was sooooooo peak.

Thank you so much!! The artsyle especially was something I wanted to do right, although it does sort of go out of the window at the third level. And, yeah, some mechanics are sort of half-done due to time.  I could have made something in the platformer that communicated death a bit better, but it was all that I could come up with lol. Thank you so much for the reply regardless!!!