Thank you! I am hoping to have a version of the demo I used for GDC in March out within a month or two so on itch.io, followed by a Steam page in July (may be showing at another event by then). There's some battle related bugs and other battle features I'd like to finish first; ideally this demo would be primarily for the battle system (with other mechanics coming later). I crammed quite a bit for GDC at the last minute so I'm just getting back into things!
Edit: I have a rough estimate of 2.5-3 years until full release, though for typical game development reasons this could be off by some margin. Most of the work would be in art and building content, the majority of the design and code iterations have been cycled through for roughly 6 years by now so it should at least have a stable & flexible foundation.