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(+1)

Super cute and very well polished!

I only have nitpicks because I've worked on an incremental game before. Once you unlock the homebody that's all you need to start making numbers go brrr. It looks like you are using linear math for both the upgrade price and the rewards when the standard for incremental games is to grade everything on exponentials. The outfits and egg collection are a good way to keep players engaged outside of maxing out upgrades. Honestly a great base to build a Cookie Clicker competitor