I really enjoyed the game. It's quite fun on mobile and has some unique gimmicks. Despite the gameplay loop being pretty common (move box around by rotating it in specific ways) there are some fun and unique gimmicks that aren't as common like the rotating tiles, limited usage tiles, and the glowing red buttons required to activate the end of a level. There are quite a few issues I have though. I feel like the sound design is pretty lacking, having minimal music and the sound effects get pretty irritating. You have to wait quite a bit between moves, which is annoying. And the artwork could definitely be improved, for example adding details to the barren brown background of making more detailed textures. Lastly, the levels are very easy until the last level which is much harder. The difficulty could definitely be more of a slope than jumps and falls when a gimmick is introduced. It's overall a very fun game but feels as if it's missing a lot.
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Thanks for all the comments, much appreciated! I think I will be working on a lot of the issues you mentioned moving forward, I definitely want to keep moving with this concept. For the levels, I just ran out of time to make more of a progression, so once I finished introducing each tile, I made a few more and then one massive level at the end as a proof of concept for bigger levels. Thanks again!