Amazing game! I love how you added new and interesting mechanics on top of the classic gameplay. At first, I thought the bombs and invisible blocks were going to be helpful, but they ended up hurting me most of the time, leading to me playing around them - this is not a bad thing! It was cool to decide *where* i wan't the bomb to go off, and to minimize the amount of blocks destroyed by the invisible block. The water and gravel were really cool, i wish they weren't gone between the level they were introduced and the final level though. I liked the half blocks, tough it took me a minute to understand what they were doing. The dialogue was a bit slow, which was fine because I could make it instantly finish by clicking, but it would have been nice if it was faster. The font was also difficult to read, I think using a higher resolution font would have been fine in this case. You could maybe scale the text up a bit if you still want to keep the same pixel size for everything. The music was really nice, and didn't get to a point where i felt it was repetitive. I think the block you move with your mouse was a bit weird. It's a cool idea, but it breaks up your gameplay a bit. Usually I'm just moving the blocks with my keyboard, and the sudden switch to needing to use my mouse is a bit jarring. The levels also felt really long. I often was waiting for a block to appear, sometimes for over five minutes. I think a system where you're guaranteed to get the block you need after a certain number of blocks would help with this. The pitch was pretty good, I really liked when your glasses suddenly changed. The stretching on the YOUTUBE at the end was also quite funny. Overall great job, I'm glad I could play your game!!