I love absolutely everything about this game. Feels so authentic like it could be an actual "Wolfenstein clone" released at the end of their popularity wave, except a very competent and original one. I really wonder what's your process for creating sprites, they look great! Different groups of enemies and room layouts create different fight scenarios so it doesn't really get boring. I actually had to pop a vein on my forehead coming up with a suggestion, but I think the only thing that bothers me is red yokai's attacks are taking a bit too long, and with them almost always being in front of everybody else you can't really switch targets and have to wait till it ends before you actually can do something. Amazing entry!