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(+2)

I loved the music art and atmosphere, i think they were all great and came together quite well. i like the idea, but there is a core contradiction between the walls of texts you need to read in order to make the best synergies, and the timed aspect. the only other two issues i had were that some sounds were too loud compared to the rest of the game, and that there doesn't seem to be a way to determine time left aside from the employee's words, maybe i missed it. the rest of the game is quite good, i like the stacking.

(+2)

Thanks for the feedback! We will for sure be reworking some things and maybe we could simplify the item descriptions and passives in that aspect. The boss' background does serve as an indicator on how much time you've got left to complete the quota! I don't blame you though, it might be easy to miss. We are taking notes and we will be changing a lot of aspects about the game. Thanks a lot!