Nice update, I like the addition of a pistol start script.
In regards to the previous comment I made, you often had to two-shot imps to kill them, as opposed to the one-shot of vanilla Doom.
I should probably mention though: It takes three regular shots to kill a Pinky Demon, even at close range. Slugshots however, you only need two, regardless of range.
I get you can just melee them now (since melee seems to be buffed?) but still, is this intentional? Maybe slugs need a slight nerf, like maybe they do more damage to further away targets? Or should the primary fire be two-shotting the Pink-Demons like in vanilla? I don't know...
(NOTE: I was just playing and I hit a Pinky with two nearly point-blank shotgun shots, but it only died when an Imp fireball struck it in the back immediately afterwards. Seems like it only leaves them with one hit point or something.)