Youtube Version
v Text Version
Didn`t get as much done today as I was hoping, but what I got done was UI for ammo and health and a smooth transition between levels. Still have the buggy physics but will focus on that when I have time to polish the game. Right now I still need to make working enemies with damage systems. Lucky for me yesterday I was a little ahead so I`m not doing horrible on time but was just hoping to keep ahead.