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(+1)

It's really clever and evocative. I think the Havoc Engine lends itself to this premise very well. My only nit-picks (and please take these in the spirit of collaboration rather than critique) were the random item chart on page 8 (it calls for the GM to roll 2d6 and consult the table, but the table is numbered 1-10) and the call to Choose Your Fighter (page 11) when one of the pre-gens is literally called "The Fighter."  Those are easily remedied, however, and don't ruin my immersion at all. Great work.