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(+1)

Oh, you got so close! There are different personalities (found at random), so some pigeons fight you while others are nice, and some humans can be defeated in battle while others cannot.

I originally wanted to add another room where you could knock a vase over to lure the human away, but ran out of time. The art is all done, so maybe I’ll add it after the gamejam rating. I’m also toying with the idea of letting the pigeons scout ahead and tell you where to go, but I don’t yet know how to code that.