Hi, thanks for the detailed feedback!
Thank you so much for the writing! I did try to make it quite fancier for... vibes, that was sincerely what led me the most this game haha, beyond any structural/rational thought! So most of the time, I was like "Is this necessary? No. Overpunctuated? Certainly. But do I vibe with the sentence.." and that's all that mattered to me in the end! And I've never read or heard of The Drowning Girl, I take note! For Murakami, he's been on my list of authors to discover haha, I gotta go through the books I currently have unread on my shelves and then start thinking of the first book I'd read from him (but inspirations for the depravity are Mishima's work, obviously, but also Lolita, which I re-read earlier this year).
And for [redacted], exactly! Admittedly, I didn't think too much of how the trope while writing this game (whereas subverting the teacher/student trope, for example, was in my mind while writing High School Lolita), but I just thought that, if I am to make a horror VN about [redacted], then [redacted] should take centre stage as the source of the horror!
For the sound effects and the jumpscares, very fair, that's something quite difficult to balance, so I'm happy with it, but that will definitely be a hit or miss in the gameplay experience haha. But I had fun using those, as I don't think many VNs present them that way (I can only think of DDLC, and I guess, to some extent, of Totono's "I'm taking to YOU")? Although, checking the "Jump Scares" tag on VNDB, there are quite a handful of VNs having those, so I just gotta play more!
And that's right for the foreign text, I thought it added to the mystery (I mean, except for the French-speaking audience loool), while evoking those books/prefaces from past centuries including untranslated texts (personally, I read a lot of 17th-century literature, and they constantly do that with Latin haha).
Thank you once more for sharing your thoughts and opinions, they were great to read!!