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(+1)

The new Unity Input System we implemented in 2.62 is probably causing that, sorry. If you open your options can you navigate to the Controls tab, then de-select Use Gamepad.  

If Use Gamepad isn't appearing or you aren't able to navigate it we'll try to fix it in one of the upcoming patches. Until then the only suggestion I have is to disable vjoy or uninstall it, but I understand that's probably a hassle if you play other games with your joystick setup. 

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"Use gamepad" isn't showing up. If the game used DirectInput I could use DevReorder to hide it, but it looks like unity doesn't use that (and sadly it wouldn't work on Linux). Unfortuantely, disabling vJoy is worse than just needing it with other games - given the way it works, it requires a full system restart when the configuration changes.

In case you want to add a temporary workaround, here's the error:

Could not create a device for 'Shaul Eizikovich vJoy - Virtual Joystick (HID)' (exception: System.NotImplementedException: The method or operation is not implemented.