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(+1)

Quite a fun game and a nice break from the frontline. everything appears to be working fine, but I'd appreciate several mech types and a slower pace. I suggest a few more contextual clues like mech paint, blood in the cockpit or mud and such, but tis appears to be early in development and for all I know, this could be looking way different than now.


I love the way this has gone and I'd love more of it. thank you.

(+1)

Thank you for your kind words and for testing our game Glubglub630. One of our main goals was to show via the damage of the mechs that the frontlines are becoming more and more lethal and newer weapons are being tested. This game was made in a very short period of time during a game jam so the current version is what we managed to achieve during a week of production. One of our goals was to add more details to the cockpits, like different memorabilia or pilot's belongings like a cassette player, some pictures of their families, a keychain, etc.

How far did you get to doing the cockpit customsiation?

(+1)

We only managed to do the concept and some documentation but no real in-game implementation of the cockpit customization mechanics. We would have loved for the player to get more lore based on what they found inside the cockpits and even some overarching stories from pilots that know/knew eachother.

(+1)

Will you be continuing the development of this game? It seems to be well received among everyone.

(+1)

I would love to keep pushing the concept to a more developed game but right now I do not have too much time in my hands to keep working on it. Maybe in the near future that could change :)