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That's a lot for 1 day. It's fun to control the character. The movement was smooth. Running, jumping and gliding was fun. Every nitpick I had with the game is already said by others, unfortunately. Like spikes being hard to see. Maybe right as of now it feels like there's a bit too tight of a space to gain momentum and jump high enough? I'd change the level design to be longer cuz just running and gaining momentum was so fun I'd give the player more space to just simply run. Great job!

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Yes, thank you very much for your feedback. Indeed, I understand exactly what you're saying. In my own play test, the level was too small. I was planning on adding other levels, because this first one was supposed to be a tutorial. But I wasn't able to in time. But, hopefully, all the people had to play my game now when I had more levels in the future. I believe maybe in a couple of weeks, hopefully you all will be able to see what different levels I'll be cooking up. Thank you very much, good sir