I see, a bit sad you didn't get to have the full experience due to glitches and having a hard time with the click and drag controls implemented in the game :(
Thank you for complimenting the artstyle though! A byproduct of me thinking a doodle might be the quickest I could get away with when making a game in under just 24 hours (turns out it fits the vibe really well, reminds me of the kindergarten times where I just do defense type of pencil and paper games with my classmates)
I do wonder if playing the executable might fix some of your issues. (probably not the clunky controls tho lol)