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Hi there. This is amazing work you are offering and have been doing for the community. Thank you so much.

My issue right now is trying to think of Menu UI design. Right now it consists of:

Start Menu > Boss Selection > Stat Allocation > Loading Screen > Game-play. Using all AI generated backgrounds for these Scenes/Screens.

Here is a link showcasing three of our Main Menus: https://drive.google.com/drive/folders/1csdjbZE---vSF4VCp4kHtDEtDw-5_lQx?usp=sha...

1) Start Menu, 2) Boss Selection Menu, 3) Stat Allocation Menu

If you want a more full picture on what we have completed in the game, here is our Public Showcase drive of everything so far:

https://drive.google.com/drive/folders/1soOtJmXyMjLgefRaC9bFXATxr8vlrt6m?usp=sha...

2) Boss Selection: Those Boss figures are our own Art pieces.

3) Stat Allocation: We are changing this to be more of a Loadout Selection Screen where player can choose from 10 abilities, equip four of them only before loading into game.

Game Pitch: (Lore kind of follows Dante's Inferno, Nine Circles of Hell). 

A reduced-scope souls-like that turns boss order into strategy. Playing as The Crusader, you choose which boss to face, fight through a compact arena, and absorb their power upon victory. Each ability is stronger or weaker against other bosses, forcing players to plan their path carefully.

I suppose what I am asking from you is to perhaps design these screens in your own image, or one of the screens in your own image. Whatever you come up with, please make it PSD.

Thank you and let me know if you need any further details or explanations on anything.