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Hi! I think that this one shot is awesome and was wondering to ask how I'd be able to convert the map to hexagons on FoundryVTT (as the map seems to be formatted in a square grid).

Thanks in advance.

Good question! The sprite pack I made for the maps is meant to imply a square grid (going for that virtual reality mission feel). But hex wise is gonna need to be eyeballed. You’ll want the hexes to be about the same size as the squares. But if you want it to be as close as possible here are the explicit measurements of the maps:

Combat1 is 31x31 tiles.

Combat2 is 32x32 tiles.

Combat3 is 35x35 tiles.

Getting your hex grid close to those heights/widths should get you close.

Thank you very much for your help, I highly appreciate it! I'm about to try it out now.