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(1 edit)

i cant imagine that u use gms to make this! how can u make 3d animation in gms?

I wrote a basic morph-target shader for the animations in Celaria. :) LINK

how can i convert obj, d3d, gmmod to bao?

There is a tutorial on the forum (click on the link which i posted above) which explains how to convert .obj models to .bao animation files.