Fun little game! The art style somehow did a great job combining the corporate setting with fantasy, and I liked how mundane and tired the protagonist and all the NPCs looked, as well as their dialogue. The transformation sequence was awesome, too!
The player controlled a bit differently from what I'm used to, with the tiny jump delay, but overall the movement and combat were fine, and it's not like there was that much jumping required. The ribbon physics were a fun feature, although latching on to fans felt a bit awkward (perhaps intentionally, as the animation makes it look more like an accident than something she did on purpose, in which case another great touch!).
It was really funny how you didn't really kill the gorgons, just knocked them down, and could continue to beat them up while they were down. The dragon boss was pretty cool and funny, too!
Overall, nice job!