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(1 edit)

The tree behind a tree always gets everyone lol. If I had more time I probably would have added some transparency once the obstacles got close so it wouldn't block the ones behind them. There is basically no logic behind spawning besides some objects requiring more room in front of them than others and there being a set base minimum space between each obstacle. Unfortunately I only had about 8 hours to work on it total. Hopefully that element of unfairness adds to the absurdity of the game though!

Thanks for playing!