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A bit hard to get into at first, but a very cool and unique game! The artwork and character designs are great, and I think the puppet animation fits the "old Internet" vibe well (it reminds me of old Flash games). I'm a big fan of the music, and I really liked the story and the "chatroom" style of writing too!

Movement and text definitely felt very slow, but if it's a technical issue then it obviously can't be helped with the gamejam constraints and all. It got a lot more bearable with the double jump and dash, but trying to reunite users without those upgrades is definitely a bad idea haha.

At first I was very confused because somehow, reuniting didn't work on my first playthrough and both users would just end up following me instead. It worked on my second attempt though, and I'm really glad I gave it another shot because all the conversations with the users were super fun and charming!

The final boss was a bit easy with all the upgrades (perhaps the fight itself is slowed down too?), but a cool fight regardless. Although, I was a bit sad that she just seemed to disappear, I was hoping that maybe we could "fix" her and actually make her work in the users' favor. All the users jumping up and cheering on you at the end and all the ending messages were super adorable, though!

Overall, the game definitely attempted to implement a lot of different gameplay mechanics and there is a bit of breakage, but I think this particular mix of play styles has a lot of potential, and I loved the chatroom aesthetic. Great job!