Oh my gosh that is so sweet. You're so close ( ˶°ㅁ°) ! Getting to the idea was kind of a strange progression lol. We started coming up with some initial thoughts for each of the 4 themes while voting was happing and ironically we were most excited about our idea for Overgrown. The Overgrown idea has actually been added toward the top of our seemingly never ending list of game projects xD
Because our little studios branding is "Innocent Imp" I told my sister that my demands for the "small things" theme was to have tiny imps and to be able to pick them up ( ≧ᗜ≦). She had some ideas involving managing them constructing buildings and having resources/food etc but I really wanted to push us to deliver a more polished game with a smaller scope compared to our previous projects. For jams we tend to ideate full game ideas but only deliver a small portion of it and we want to get out of that habit. After sleeping on it, I quite literally just woke up with the current mechanic idea lol. Although the original idea was for it to be imp puns based on the 7 wonders of the world, but I couldn't think of fun spins on them and then it felt limiting on our final total number of levels.