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(+2)

Now this is a true silly game, how do you make that style of old 3d graphics?

Well, we have no idea xD My friend Kejky, who’s been working on models, has like a million hours in Blender xD And not even he does xD

“I wanted to do pixel art in Blender, but when I saw the tutorial was two hours long, I just clicked random buttons until it worked,” is what he told me xD

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(and the transitions were done by me - using powerpoint and video recorder xD)

(+2)

shhh, don't tell anyone but i actually do know.

in blender, make sure all materials u use have toon shading, then in compositing add a color ramp (for sharp edges; tweak it to your liking), give it constant interpolation, plug the render layer alpha into it, then add a "set alpha" node and plug the color of the ramp  into the alpha and render layer color into the color. then in render properties, make sure to set the resolution to miniscule values, and in the Film dropdown set filter size to 0.  that's the secret recipe