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Normally I don’t struggle this much with manual driving, but I found it a bit challenging here. Also, when I first launched the game, the tutorial didn’t show up — it appeared after restarting, which might be a small issue.

I had a few problems with the UI as well. It would be clearer if things like the engine and handbrake were labeled as “on/off” instead of 1-0, since that can be a bit confusing.

It could also be interesting to have more variety in the tasks — for example, time-based urgent deliveries could add some extra depth.

That said, this is one of the most realistic driving experiences I’ve played in a jam, which is really impressive.

One last suggestion: it might be better to upload a browser-playable version for future jams, since some people may hesitate to download .zip files.

Great job overall!

(+1)

Thanks for great suggestions! This ui was only for development, and I wanted to change it to more cat-like, but time was not on my side.

About not loading images, I think that is can be a problem with Godot's preload function.

Also I didn't upload a web version, because web games are not loading on my phone, so I can't test it for androids ( same with PC - web just doesn't loading )