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(+1)

thanks so much! I took a lot of the feedback to heart but kept the core concept intact...because I knew if I strayed to far from that I'd end up with MASSIVE feature creep! You and a few others said they enjoyed the little "no button" interaction in the first jam so I double-triple-quadrupled down on that and followed where that took me. Writing little individual endings and randomizing the dialogue though took a LOT more work than I thought!