Very interesting, but something seems to be missing, I can't figure out what. It's like the concept feels unfinished
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💯 It needs a couple more things to really work well which I had to take out because it was buggy. Ie instead of upgrades menu you use your turns during the game to conserve power (instead of sitting idly) and build power ups that way. I have a fog of war that covers certain fields and you can uncover them, underneath them can be another hero party fighting to get to you first. The narration at the end should affect the scoring better, where variety of the terrains visited multiplies your Power XP.
I'll make a full version over the next 2 weeks! I like the idea and want to see more of it.
Thanks for playing and feedback!