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Maybe Great

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A member registered Apr 16, 2018 · View creator page →

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Just saw indie game joe posted about your game! Congrats.

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Prettyyy interesting take on incrementals. Feels original, yet familiar! Severance meets Backrooms. Good mix of 2d and 3d. Music was the only thing that felt not fitting that great. Although music in soundtrack is good, so maybe I'm just tired >.<

I love charming games with all my heart. At least he didn't get shot in the eye with an arrow this time around. Also impeccable store page! How did you do the interactive splash screen embed on itch?

but 

my brain hurts :(

You are in luck, there is more coming up! Thanks for playing :)

Instructions were hidden but very clear. Didn't love to pull up the instructions and how the board shifts after I close the instructions. I get that's the design, but it felt more like a UX mistake. 

Thanks for recommendations! Moon definitely was on my mind when I made this. Jim is rocking Sam Rockwell (not really). :)

macro is obviously the lore appropriate solution. Thanks for playing!

Great feedback! Blendering takes 0 time when you are having fun hehe. Thank you so much for taking the time to play through my little monstrosity.

The keyboard rebinding made me think French indeed, I guess I misheard! The rebinding was doubly funny, because jump was obviously never required in the end hehe.

we just two dudes spending their saturdays making tiny games for each other. <3

Played on stream and left comments regarding it being AI project. 

Somewhat cool. Wish the controls on the valve were clearer. Played on video for a bit in the second hour of the stream: 

Cute art style. Simple clicker is eh, but works! Wish I could try the other level without having to win the first one. Played for a minute in second hour on video here: 

Everyone's got a POTATO in the RAMGADDEON

Thanks!

Pretty great speedrunning platformer with mechanics that risk x reward! Played in the second hour on video here: 

Interesting, but not my cup of tea to debug one function at a time :/ - comments on video here: 

Decent entry. Left a tons of comments in my playthrough here: 

This was great. Played and commented on stream here: 

Thanks, man! Your playthrough on camera is super helpful. Didn't know about the French keyboard (albeit not surprised hehe), thanks for the explainer. Pointing to be improved! You had the solution on first try and the game scammed you :( Thank you so much for playing and commentary. 

pretty great package! vibes are strong. movement is fun, albeit not sure if I love looking down only to look up, proly just me getting older hehe. tinsy nitpick: the wobble sound for dashing was not a fit with the rest I felt like. 

my brain can't work the controls inside different controls to do gaming. I do like to squash mosquitos tho...

I like to think I'm not smashing hammer, rather droppin bombs on people on fire. Goes with the overall vibes.

as someone who lived literally around the block from the actual Wall Street lemme tell you: they know lol

Marthakaz in the comments below pretty much summed up my experience. Loved the art and some of the ideas, albeit not clear where those ideas were headed: leaving the crime unsolved is a fun twist on the genre if it doesn't just end the game; stabbing people freely is a beautiful player agency, but the inverted controls (as in by default I want to talk not stabby stab) do make it a little too easy to do so. Talk like a normal person vs talk in shakespearean english would be a fun button to have in a game.

Honestly the markets would be doing so much better if they were just a GBA game with A/B and "idk lol" half of the days.

I like how you represented the theme. Could not get through the third level I thought the mirror would reflect the door after I got the key.

thanks for making me a Smart cookie, fellow Gingerfella. The intro's great a paragraph too long. I did accidentaly skip it the first time, thinking the arrow is to progress the text. I also recommend everyone to cut their paragraph line length to ~60 characters so it's easier to read (eyes get tired when a line is toooo long). I could have used an icon to click on each person to mark them as a role I thin they are. Also was a bit confued the whole time, whether I'm looking for murderers, or also baddies with negative traits (ie at the end calling them traitors instead of murderers). 

My favourite part was everyone congratulating me on being a great photographer, while telling me exactly how to do my job. You had me inching with all the characters, not knowing which one is going to turn.

Interesting! Didn't really grasp how everything interacts between itself tho. I am a sucker for mafia family trees I can see something in there. What is the orange icon what is the gray icon - you got the hover technology tell me in game please! :) It wasn't hard to win the game. I appreciate that during a jam. 

Good whole package. Awesome painted visuals. Could have used contrast here and there with some painted in light. I liked the shifting perspective whether intentional or not, in the teacher's room everything is bigger. The mini-games don't stand in the way of pretty good writing. The game flows well. Personally, as a 36 year grown-up, I could care less for grades in school, but the betrayal and tension was well portrayed. 

enjoyed the humor, 2d in space suit hands. instructions were confusing so I didn't get far (couldnt open a container) in 3 attempts. I did freeze to death tho so I kinda finished once.

Thanks for the playthrough and feedback!

Don't mind me just going around slashing everyone.

Lovely itch cover image and silly punny name. Enjoyed the tiny knight. Puzzles were simple, thankfully, letting me get far enough.

Enjoyable. I feel the menu choice screen was getting in the way of playing the game. Wish it was just a bunch of icons and pick the right plate, while I keep an eye out for the king being attacked. Didn't really get the distinction between taste and serve and serve especially early on. Backing soundtrack loop got repetete-tum-tum-tive quickly.  YUMMY YUMMY made me smile every time. Also that's one hungry king.

Who's a good boooy?! Struggled with: what's the legal age for clubbing for a dog?? What year is it now? Some dogs bark at squirrels lovingly, others chase them with love <3 I really liked that you get a line that isn't infinite, and that it felt diverse in the puzzles presented. Also who's a good boy?

I like the idea of paying health to select a higher difficulty level at any time, especially if it was tuned so I have 1-shot on the high difficulty for high reward. I felt the challenge with counting eyes came from the tiny graphics rather than my inability to count fast. Enjoyed it overall.

Two games in one. What a deal. My brain is too slow for doing the truth/lie logic under time pressure hehe