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This game is so incredibly hard - or maybe just a skill issue from me, but I feel like the wall jumps (especially in the beginning) could have been easier because it took me ages to get them. Also it is a bit hard to make out walls at times because the shadows make everything so dark. The name STRESS really fits this game lol and the theme is incorporated well. I can only imagine how STRESSful it was to make this game in godot as a 3d game but congrats on finishing this in just 36 hours!

Thanks for the feedback! That was my first 3D game, so I had no clue how the lighting worked or how to fix it. As for the difficulty, I can only imagine how hard it is not knowing where the hitboxes are, so I have to rely on feedback like yours.