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(1 edit)

New prestige level is quite fun!  There's a few more loops where the player has to consider what to buy next rather than just clicking on anything that has a white outline, which is what I find myself doing in the last half of each prestige level.  

Found a not-quite-a-bug; sometimes if you rapidly launch all your bombs right at the start of the level and all the blocks get cleared & gems collected, the level doesn't end for 5+ seconds.  I think it might be the delayed explosion of the lodestones?  Game still waits for those to trigger even if there are no blocks left to act on. 
Could benefit from a trigger to immediately run the gem collect phase when there's no more blocks.

Glad you're enjoying the first prestige! Regarding the "delay" for ending the mine run it's something related to lodestone but also bouncy bombs and a few more things. Should be fixed within the next patch