Hey! Sorry I havent gotten around to your message, I'm new to this site and didn't know you have to approve some posts, first off I appreciate your interest in my project, and I hope you'll see this message.
My plans are for this game to have a world that feels alive, systems that are interconnected and if one or more fail, everything falls apart, pretty much exactly how the Bronze Age fell, currently you can build an outpost, and I'm fairly certain you can turn it into a village, then a city, but I need to start debugging to make sure, currently I'm working on small things like a main menu and some small bug fixes like with combat etc, but I can definitely make a sort of lore that your character has when you retire them, currently you can only advance so many years into the future, and once you die, the world ends as far as lore goes, this kind of addition will probably be towards the end though.