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Nice graphics and audio, and an interesting story.
The map was quite big with long corridors which got boring pretty fast, especially when traveled through multiple times.
It was hard knowing where to go and what to do, like with the powers, the color coding helped, but I still don't know what they do.
The combat was a bit bland, the sword attack had quite larger reach than the graphic would suggest, the enemies sometimes stunned me before rushing at me, which I would think should happen on collision or some kind of indication.
I reached the final door, but going over the map a second time I didn't find any more shards and despite the message of "deciding what to do now" I could not continue, even for a bad ending.