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Hi, I watched the video of your game, I didn’t quite understand what you were referring to when you mentioned the HUD, so it’s going to be hard to give you specific feedback on that. The two things that surprised me were the absence or lack of audio feedback. I feel like there’s very little of it, but maybe you’re in the process of improving that, or maybe it’s intentional given the game’s style—I’m not sure. Especially when you’re navigating the menus, it might be nice to have a little sound effect when the focus changes, for example. Same thing when there are screen shakes (which are too strong in my opinion)—that would help heighten the drama even more. Describe the HUD to me if you want, and I’ll try to give you my opinion on it. I hope this helps you guys :)! 

Thanks for your time and for your feedback! 

Regarding the HUD, I’m referring to the display in the upper-left corner of the screen, which shows the player’s Horror, Madness, Depression, and Wounds values. It only appears when the player is moving to add a sense of dynamism, and it flashes red whenever any of these values change. 

As for the sounds, they were indeed still in development; šŸ˜‰

I’ve added them for both the menus and the events that change these values. 

Thank you very much again for your feedback, and have a great day!