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(4 edits) (+1)

So, I've just finished building Windows, MacOS, and Android versions of the demo, which I'm planning on releasing publicly tommorow. Hopefully the mobile version doesn't lag too much. I've tried making the GUI optimized on multiple android resolutions. Edit: Just tested the android version on my device, and it actually runs pretty well!

Also, for those who want to make a video on the game, give me a link to the video so I can add it to the gameplay videos playlist.