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(+1)

Thanks for the comment :)

Ive added specular highlights and environment reflection toggles that will come out with the next update

Also with the vertex colours, are you thinking using the colours as what is overlayed? Or using it as a mask for the material? Ive added a setting where you can choose a specific colour from the vertex data to be the mask, but if you meant having it be the actual colour, im thinking I might just add a general setting where you can overwrite or add the vertex colours ontop of everything else, what do you reckon about that?

(+1)

Really nice to hear that these toggles are coming some time soon! Sorry for the vague suggestion about the vertex colors, I did mean to use it as a mask for blending textures! To answer your question: it might be pretty useful to use the vertex as a color overlay as well! At any rate I'm looking forward to the updates to come!