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pretty cool game. I feel like at least giving an option to download your game would be better than just giving the webgl version, because some people may want to play it when offline

Also, is kinda funny to see that in the charts, there is a note going to a lane (maybe F), and instead I tap another lane (maybe D), I don't miss the note. This does nerf the game a lot, but its easily exploitable, as I can just spam all lanes when a note is coming (pretty good nerf if you're playing at the highest speed, like if you're playing at hard mode on 3x)

I also think that the game could use more the hold notes (they're pretty rare), and the space notes (also, no need to make a giant indicator for the space notes, I can see a big yellow note and know I should press space, so the indicator gets annoying in the harder difficulties). 

And I also think that there could be more note-dense options, maybe something harder than the hard mode, as only cranking up the speed to make charts harder may get boring over time lol

Thank you so much for your professional and valuable feedback! 🥹

This is actually my first time creating and sharing a game, so I know I still have a lot to learn. Your insights mean a lot to me. 

I’ll definitely look into the hit detection exploit and the chart design suggestions you mentioned to improve the game quality. 

Thanks again for your support and for taking the time to leave such a detailed comment!

(P.S. Please excuse any awkward phrasing, as I used a translation tool to help express my thoughts more clearly.)🙇‍♂️