As Elzie37 said: great game, although it could use more SFX and BGM.
Also, I'm impressed you were able to finish it so early! I was working on mine until the last minute, I didn't even had time to write it a proper description on the jam sobmission page! So congratulations, man!
Viewing post in Monotony planet factory jam comments
I started working only on the 2nd or 3rd day of the jam. On one of the days, I worked from 7 a.m. to 12 a.m. (during that day, I managed to burn out and get inspired again). At the end, I was simply tired of making the game itself and decided to focus on designing the project page, background, and icon. There was a bug in the game that caused all the trees on the map to break and be added to your inventory. By the way, I played your game, and it was very interesting. I hope there will be more levels in the future, as the concept is very intriguing.
That's cool! I also got a massive bug while making mine. The energy system suddenly stopped working and I lost most of the weekend on fixing that, so I had to cut half the game's planned content, including the other two levels, another bossfight and an intro cinematic. I'll definitely add everything I didn't in the future. Thank you for playing my game!