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(4 edits) (+1)

Picked it up this week, it is quite entertaining so far. I like the idea of character losses. Stories are afraid of that, so the bitterness is welcome in a way.
That being said, 2 things.
1) After Zinnia's first fight there was a wee misleading sequence making it sound like the game's main story was over, 'but here's a preview of what's to come' and I thought "ah well, probably some side events left to do I'll check them later". And I later decided to check, I find the main story continues on. So uh, I dunno. leftover from earlier version? It's a bit odd that it is still there, telling "that's it for now!" when it's apparently no longer the case. 
2) You've mentionned reducing grinding but here's my current situation. I am level 16 without any quests available but the main quest is asking for level 21. If I understand correctly a level is something like 100 XP, and assuming it stays at 100 every time, without quests and 4 work shifts a day that's 30 game days of *nothing* new happening whatsoever. I understand your longer term goal is to have more side activities that will hopefully also give XP, but in the meantime this is a bit tedious.
Am I missing something? Should the mastered shifts give more than 4xp?

Either way cheers, man.

(2 edits) (+1)

1.- It's probably I forgot to remove that announcement. It was when Crimson Prison just came out. 😅 My bad.

2.- Guess I also forgot to... er... actually balance XP. I balanced affection points, mastery points, lust points, crimson credits and so on... but I don't remember to work on the xp... Sorry, I am just really stupid sometimes.


Thank you for letting me know! It will be fixed soon.

It's alright. I think I read in another place that your plan was to have commissions and other activities down the line so those points in progression probably won't be as empty then.