- I like the tip text between the early waves
- Glad to see another enemy type join the mix.
- The waves could feel a bit same-y, probably something where more enemies or different distributions of them could have helped
- There wasn't too much strategy necessary to clear the waves past spamming E and wiggling around a lot. Maybe leaning into different types of chroma enabling different things could have been a way to spice things up?
- Some background music would have been a nice addition
- Made it to wave 10!