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Thanks for the feedback again :) 

Oh, you were supposed to get new units as a reward for the next run ( archer / assassin etc ) I'll try to see what happened. I was wondering if I should also lock archer items or let them to " tease " what you can win, but maybe I should lock it. 


Ah I see, yes maybe we should be able to make more money with flipping rather then selling necros 😅 . That makes more sense. I need to rework all of these things. 


Not that easy to make a game feel good 😅. 


Thanks for the feedback :)

About the unit reward: It showed up and I had 3 buttons to choose one of the unlocks. It just was not possible to press them. Like I clicked and nothing happened.

I think the teasing did not work that well for me. I did not know that the archer was locked and i kept waiting for it.

I know it is way harder than it seems at first to get the feeling right. You have a cool new mechanic with the trading thing but the downside is it is not so easy to make it fit in with the “traditional” auto battler gameplay loop. I still think you are on the right track here so keep improving it ! 😊

Thanks ! ah I think I know what happened, i made something like : if you win 10 times you can pick all 3 rewards, if you win 9 times you can pick 2 and if you win 8 you can pick 1. So it feels like it s not working because you need to select the number of rewards based on your number of victories. but as I did not explain it anywhere i think, it s confusing 😅 

yes it's not that easy but I'll keep iterating on it :) thanks again for the feedback