There's a lot of character here! The premise is original, and the different testers are all unique and interesting, especially since they each have their own musical theme! I'll second what others have mentioned about the overall pacing being a bit slow/repetitive though. Maybe it would make more sense to allow players to rate products without actually consulting all the testers first? This would give the player more agency overall, and if there are negative consequences for doing so (i.e., ratings are more likely to be incorrect), it will help reinforce the importance of the testers. Just a suggestion. There's still a lot to enjoy here!
Viewing post in Committee of Standards Simulator jam comments
Thanks for playing and giving feedback!
Your suggestion was an option considered; it was thereafter concluded, though, that implementing it would likely lead to many players skipping dialogues altogether and perhaps not even discovering all characters. Moreover, there's plenty to fail you nonetheless! Wrong ratings are ideally caused by increased awareness to the situation. If a player gives too frequent incorrect ratings and avoids speaking to the NPCs, he should not experience much of the game and never adequately engage with it to care for the consequences.
As the game has a natural limit, and the repetitiveness might was thought to potentially benefit the overall aesthetics aimed at, it was deemed best to keep it in the implemented manner.
(This reminds me of the arguments for and against the Endless 8 arc of Haruhi Suzumiya if you're acquainted; it's really a matter of taste)