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Welcome to the club. When Unity had the Ooopsie, I was also considering Godot. Just a couple of days ago, I started this one for fun https://gdquest.github.io/learn-gdscript since Unity domain load times got the best of me.

In the end, I figured that years in the Unity Editor would be a shame to go to waste. So I'm still here.

Yeah if you already have years of experience with a particular engine then switching to another would be hard. That's why I considered my choice so carefully as I knew that whichever one I picked is likely to be a very long relationship! Even just one year in, I would need an incredibly strong reason to move away from Unity now, and I can't see that happening in the foreseeable future.