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(3 edits)

Ah, and another possibility: The DualSense controller is around two years younger than the default runtime that comes with MZ.

Maybe it’s not supported properly by that older version, in which case updating it might fix the issue: https://itch.io/blog/484532/how-to-update-nwjs-in-rpg-maker-mv-and-mz-for-rpg-devs

That would also explain why the controller test site reports everything as centered.

I will look into that

Hi ! I just tested with my Xbox Series controller and it works fine ! The cursor doesn't go up by itself, this issue happens only with DualSense controllers. I have not tested yet with Nintendo's Joy-cons (even there's small chances that someone plays with that)

I didn't updated nw.js yet (it's a pain to do that on mz)

That’s good to hear.

I found a mention of the controller being supported better starting with Chrome 89, which I think is a bit newer than the Chromium 85 MZ ships with: https://github.com/thayallans/ds5chrome/issues/6

It’s likely technically possible to special-case this on my end if the Chromium version is too low, but in my opinion updating the runtime would be the cleaner solution since that has other compatibility benefits too.