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(+1)

I really love the idea of a sandbox-marblegame. Unfortunatly the physics seems a bit weird. the marble got stuck or bounced really weird often times. but thats something that just needs some tweaks and adjustments ;) 

would have been interesting to further deepen the rewind-mechanic into the gameplay. for example rewind only reverses forces on the marble and you can change the track while rewinding? (physics wouldn't like that either but i'm just dreaming ^^).

I had the problem that i grabbed the remote randomly very often. maybe the remote functionality could also be mapped to the left controller?