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(-24)

O Kultisti He needs to understand that games are for fun and not to make the world scientists.

A game with 100+ levels and 500 puzzles offers nothing and will always remain in the dark.

to take examples from Robert Alvarez who creates so many great games that everyone loves them from the first to the last, without stopping.

(+6)(-1)

Raide would beg to differ. I played the shit out of that. Maybe puzzles are how some people have their fun, and this many puzzles just means it lasts a long time. :P

"A basic aspect of this game doesn't appeal to me personally, therefore it will never appeal to the mainstream, therefore the creator made a Mistake in creating it." That's you right now. You're playing logical leapfrog criticizing Kultisti for putting a niche indie game on the niche indie game website.