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This is a very creative concept! I got my brother who was visiting to play it with me, and we had a fun time coming up with some iconic locations from our childhood town. Unfortunately, it was very difficult to convey the needs of the ghost through the given words. Perhaps we made those needs too specific, but it didn't feel like the ghost had enough agency in the communication. Maybe the game would work better if the ghost could respond to yes or no questions from the girl? Or maybe they could be allowed some limited ability to type their own prompts? I like the ideas at play here, but I think there needs to be a little more to allow for more nuanced communication between the players.

I’m 100% on your side. The initial plan was that the ghost would have resources to spend to gain bonuses, such as writing its own word, re rolling the pool, asking the girl for a word, etc. I submitted exactly 2 minutes before the jam deadline, I did not had enough time to implement these resources. But it would have been better for sure.