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I really liked the idea and gameplay of remotely controlling a robot, and even though the game made it clear, my character is not even there, just the robot, it still made me very nervous. I have ambivalent feelings about the level design, because it really captured the claustrohpobic vibes of navigating the quarantined hospital well, I think you could play around with the layout and especially the textures to communicate the indended direction more clearly. Of course this is subjective and maybe others didn't have this issue, but it took way too long for me to realize where to go in the first room. But I still had lots of fun with it, in the anxious, pissing-my-pants way. Sound was an important part of that, I liked the various little noises and the enemy sounds. One more thing, I think you should pause the clock while the tutorial is ongoing.

Thanks for the feedback, I'm really happy you've enjoyed the game. I think you're right about the all of the negative aspects, the level design and texture work doesn't fit well with the time constraints making exploration a frustrating experience, I will try to improve that next in the project ❤️