Caelumora — v0.71.0: Bug Fixes & QoL
A quick patch addressing player-reported issues with the food system and equipment swapping, plus a quality-of-life buff to star events.
⭐ Star Events Last Longer
Star events now last 15 minutes instead of 10. You’ll have more time to travel to the fallen star and mine those star fragments before the event expires. The interval between events is unchanged (60 minutes of play time).
🍖 Food Picker Fixes (Combat & Agility)
Two related bugs were causing food items to not appear in the auto-eat selectors:
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Combat: The food picker was only checking your equipped backpack (player inventory). Food stored in the bank was invisible. Now it checks both locations, so all your cooked food shows up regardless of where it’s stored.
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Agility: The food list was derived from cooking action outputs, which could miss foods in edge cases. It now reads directly from the full food registry. Food in your player inventory also correctly appears now.
Both skills still consume food from either location during auto-eat — the fix is specifically about the UI showing all available options.
🔧 Equipment Swap Fix
A bug was causing equipped items to vanish when swapping: if you equipped an enchanted item into a slot that already had a regular (non-enchanted) item, the regular item would disappear instead of being returned to your inventory or bank. This is now fixed — the displaced item is properly returned.
What’s Next
More content and balance passes coming soon. Keep the bug reports coming — they directly drive these patches.
Discord
Join the Discord to report bugs or share suggestions!
— VHS