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(+1)

Great aesthetic, that shadows and bright colored minions look great together. The music/sounds also fit perfectly!

I like the concept of the puzzles – Different minions in different layers, but had a little trouble with the crates. I wasn’t sure when I was supposed to be moving them vs. the minions – It seems they interacted with like-color backgrounds but then also the player and minions?

Maybe you could pay out minions more slowly and then interact as they were going? I had fun playing, but it felt like my control was mostly limited to the order I released them.